Fury 1.0 is a full-featured, expansive player-vs-player MUD. The basic concept is an eternal struggle between good and evil. Fury has evolved from and derived many of its ideas from the popular EmlenMUD Rites of Passage, and later Everwar. FuryMud is the latest EmlenMUD basecode expansion. It features a total of 23 races (11 balanced per side, as well humans - which are playable on either alignment) and more than 400 skills and spells.
Fury allows for highly customized character design, using a 'remort' based system. This system will allow you to restart your level at 1, but with greatly enhanced abilities every time you choose to remort. Upon remort, you can choose to spend your accumulated 'remort points' in one of more than 25 different statistics, customizing your character to your specific playstyle. Fury also allows characters with 16 remorts and max level (80) to become part of the "soldierx" program within their army, altering and mutating to increase max racial stats, number of guilds that can be acquired, max spells and skills, racial base armor class, and adding augmentations/mutations to their character to become stronger, restarting at level 1 and 0 remorts.
There is an extensive quest and crusade system, providing both exhaustive solo and challenging group combat. The quest/crusade system allows a player to explore the map, either individually or in crusade groups. Targeting mobiles (creatures, or 'mobs') that are located in different far-flung areas, encourages discovery and adventure. Through this system the player not only learns the map, but is also rewarded with quest points. These points can be spent in a variety of ways – improving your skills, spells, or purchasing new and exotic weaponry with which to smite your foes!
The most exhilarating feature of Fury is the player vs. player combat. Set in a mythic game world, the armies of light and the forces of darkness are pitted against each other in eternal war. Good and evil players cannot communicate, which adds a significant amount of challenge to the field of battle – a virtual 'fog of war'. Intelligence is gathered by scouting and reconnoitering the enemy, and when your foes are most vulnerable, the battle is joined! Fighting and chasing occurs over more than 25,000 in-game rooms.
With your enemies vanquished, the spoils of war are yours – in the form of their equipment, as well as 'warpoints', which serve to increase your standing within your chosen profession and church. 16 professions are currently in-game, and its simple to switch between them to encourage players to play multiple professions during their stay on Fury.